

The game also adds some variety by staging levels into three groups. Nevertheless we're off to a better start than Jedi Outcast. You choose to build on these with a simple skill tree, but its bit too simple because pretty much everyone is going to choose to use 'Heal' and then all the Dark Force powers. Nope, in Jedi Academy you are thrown into the game from the off with a Lightsaber and force powers to use. There's none of the scratching around trying to find exits or terribly pixelated tunnels and having only a blaster for five horrible levels before you get going. Overall I can't say I'm disappointed with this game, I'm just not as excited to move its sequel up any higher in my priority list.Ģ8h PlayedThe follow up to Jedi Outcast does away with some of the problems of that game. This is one thing I can't wave off as a product of the game's age- games like Halo and Morrowind were able to present their stories in truly intriguing and explosive ways, so Jedi Academy gets no leniency from me. In addition to this, having a lightsaber means you have very little incentive to ever try one of the numerous blasters and other weapons the game gives you access to- why would I use anything other than the lightsaber? As a final note, while the story does seem interesting as an elevator pitch, the execution is terribly bland and excruciatingly dull.

However, it's hard to hold the game up to standards set by games over a decade after it. This game would have heavily benefitted from a more focused dueling system such as Metal Gear Rising or even For Honor.
#STAR WARS JEDI KNIGHT JEDI ACADEMY MOVIE BATTLES 2 STEAM MANUAL#
I looked through the game's manual and while there was a fairly expansive list of different techniques, moves, and special attacks, none ever felt like they had any superior function to just wildly swinging and hoping I came out on top. But when you do come up against another lightsaber user, the outcome of such battles feels almost random. Tusken Raiders, Stormtroopers, and the other various enemies you come across fall to your blade like so many tufts of grass. By the very nature of what Star Wars makes out the lightsaber to be, anything other than another lightsaber user is pretty much defenseless against you. I find the base concept- kind of DOOM in Star Wars- to be very interesting, particularly cause who doesn't love playing as a customizable Jedi? The big problem for me, I think, is that playing as a Jedi in this game with a lightsaber is rather dull. That has more to do I think with my expectations going into it than the game's actual qualities.

I have to be honest, this game was kind of underwhelming.
